Work
Systems, tools and hardware
Things I have designed, written or wired. Some ship as products, some exist to make one show work, some are still on the bench.
-
vj-show
A browser player for running generative visuals unattended across several displays, frame-synced over WebRTC with no pixels on the wire.
- WebGL2
- GLSL
- WebRTC
- JavaScript
-
voxeled
Open volumetric LED show control — describe a piece once (every LED's position, normal and wiring), see it as it will really look, drive it over Art-Net / DDP / sACN, and let other tools perform through it.
- JavaScript
- three.js
- WebGL
- Art-Net
- DDP
-
Pixelmap engine
A pixel-mapping renderer that takes fixture geometry as input and outputs sACN, with power budgeting built into the render loop.
- C++
- GLSL
- sACN
- Art-Net
-
bl1t core
The realtime graphics engine behind my performance work — a shader-graph compositor with MIDI-mapped control and no startup wizard.
- C++
- GLSL
- OSC
- MIDI
- NDI
-
Compact DMX node
An ESP32-based sACN-to-DMX node with hardware-timed output, isolated RS-485 and no configuration UI worth speaking of.
- ESP32
- C
- RS-485
- sACN